METHODS AND ALGORITHMS OF GEOMETRIC MODELING OF THREE-DIMENSIONAL OBJECTS IN VIRTUAL ENVIRONMENTS
Keywords:
Geometric modeling, Three-dimensional objects, Virtual environments, Algorithms, Geometric representation, Wireframe modeling, Surface modeling, Volume modeling, Tessellation, Interpolation, Approximation, Boolean operations, Deformation, Morphing, Sculpting software.Abstract
Geometric modeling plays a fundamental role in the creation and manipulation of three-dimensional (3D) objects within virtual environments. This article provides an overview of the various methods and algorithms employed in geometric modeling, highlighting their significance in virtual reality (VR), computer-aided design (CAD), gaming, and other domains. By understanding the underlying principles and techniques involved in this field, developers and researchers can enhance their ability to create realistic and interactive virtual worlds.
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