THE ROLE OF DIGITAL TECHNOLOGIES IN EDUCATION

Authors

  • Saydimova Mushtariy Kurbondurdiyevna New Age University, 100185. Tashkent city, Chilonzor district, Sogalli ota street 5. E-mail: mushtariy88@mail.ru

Keywords:

Virtual Reality (VR), Augmented Reality (AR), individual program, teamwork, monitoring, virtual education, distance education, virtual laboratory.

Abstract

Virtual Reality (VR) and Augmented Reality (AR) technologies are being used to create great opportunities in the field of education and make the learning process more effective. They allow each student to create individual programs adapted to the individual learning path and pace. This plays an important role in students' learning and development of their personal thinking. VR and AR technologies help create personalized learning paths for each student. It allows the student to choose customized ways of learning a specific topic or performing exercises. Individualized programs organized through virtual models and practices help students improve their critical thinking, questioning, and assessment of learning. VR and AR technologies allow students to master their own learning paths. The student can express his own criticism, his own thoughts and ideas, and this ensures his assimilation and development. VR and AR technologies can train students to collaborate with other students, share their learning, and help each other. These technologies allow each student to learn individually and make their learning process unique and personal. This creates great opportunities for students to make learning more interesting and experiential.

References

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Published

2023-12-15